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One player takes the role of Mr X, whilst others are a team of Scotland Yard detectives. Mr X moves secretly through London and the only clues are his transport tickets! With strategy and teamwork the detectives can trap Mr X, but if he escapes he wins the game.
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This colourful and fun new look Scotland Yard still has all the fun of the previous version.
A family favourite for over 20 years, families love playing Scotland Yard over and over again, as no two games are ever the same. Notorious criminal Mr X is on the run in Central London. Can Scotland Yard’s finest detectives track him down, or will he escape forever? One player takes on the role of Mr X, whilst other players take on the role of detectives and work as a team to try to find him. Mr X only reveals his location every 5 moves, but the detectives can get clues as to his location by looking at his travel log, which reveals his chosen method of transport.
The detectives also move around the board using taxi, bus and underground tickets, and must try to surround Mr X, and then move to his hidden location to catch him and win. But the detectives don’t always win and Mr X can escape to any of the 199 locations shown on the detailed map of Central London! Scotland Yard is an absorbing game that calls for strategy and logical thinking skills, plus plenty of teamwork from the detective team. It can be enjoyed by children aged 10+ and also by adults who enjoy the unique play elements involved in the game. Contents 1 game board showing map of Central London 6 playing figures 18 starting station cards 43 bus “tickets” 23 underground “tickets” 54 taxi “tickets” 5 special Mr X “tickets” 2 double move “tickets” 1 travel log with paper insert 1 visor (Mr X uses this so players cannot see where he is looking at on the playing board) Game rules
Ages 8 and up.
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One player takes the role of Mr X, whilst others are a team of Scotland Yard detectives. Mr X moves secretly through London and the only clues are his transport tickets! With strategy and teamwork the detectives can trap Mr X, but if he escapes he wins the game.